Material
Base class of materials.
Constructor
new G3D.Material();
Properties
| name | type | description |
|---|---|---|
| opacity | Number | material opacity, from 0 to 1, default is 1 |
| offset | {x: Number, y: Number} | material texture uv offset |
Base class of materials.
new G3D.Material();
| name | type | description |
|---|---|---|
| opacity | Number | material opacity, from 0 to 1, default is 1 |
| offset | {x: Number, y: Number} | material texture uv offset |