Material
Base class of materials.
Constructor
new G3D.Material();
Properties
name | type | description |
---|---|---|
opacity | Number | material opacity, from 0 to 1, default is 1 |
offset | {x: Number, y: Number} | material texture uv offset |
Base class of materials.
new G3D.Material();
name | type | description |
---|---|---|
opacity | Number | material opacity, from 0 to 1, default is 1 |
offset | {x: Number, y: Number} | material texture uv offset |