Engine

The render Engine of G3D.

Constructor

new G3D.Engine(canvas);

options

name type description
canvas HTMLCanvasElement or GCanvas instance the canvas instance to display scene

Properties

There's no public properties for Engine.

Methods

There's no public methods for Engine.

Examples

The only way to use Engine is passing engine to Scene constructor as the only parameter.

const engine = new G3D.Engine(canvas);
const scene = new G3D.Scene(engine);